Marthe Jonkers
Marthe Jonkers
Art Director // Star Wars Outlaws // Ubisoft
Malmö, Sweden

Summary

I work as an art director at Massive entertainment on Star Wars: Outlaws.
After graduating as a Game Designer in The Netherlands, I left for Japan to start my career as a concept artist for Metal Gear Rising and Square Enix's Agni's Philosophy. I joined Capcom and worked as a concept artist on a great variety of titles, like Dragon's Dogma and Monster Hunter World. After 6 years in Japan, I moved to Poland to work on Cyberpunk 2077 and Phantom Liberty at CD Projekt Red. Currently I'm an Art Director at Massive Entertainment.

Skills

Concept ArtEnvironment DesignIllustrationMarketing IllustrationCharacter DesignCreature Design

Software proficiency

Photoshop
Photoshop
Octane Render
Octane Render
Blender
Blender
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat

Productions

    • Video Game
      Star Wars: Outlaws
    • Year
      2024
    • Role
      Associate Art Director
    • Company
      Massive Entertainment
    • Video Game
      Cyberpunk 2077
    • Year
      2020
    • Role
      Senior concept artist and team coordinator
    • Company
      CD projekt RED
    • Video Game
      Monster Hunter World
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Capcom
    • Video Game
      Dragon's Dogma Online
    • Year
      2015
    • Role
      Concept Artist
    • Company
      Capcom
    • Video Game
      Dragon's Dogma: Dark Arisen
    • Year
      2013
    • Role
      Concept Artist, Marketing Artist
    • Company
      Capcom
    • Video Game
      Metal Gear Rising: Revengeance
    • Year
      2013
    • Role
      Concept Artist
    • Company
      freelance

Experience

  • Art director at Massive Entertainment
    Malmo, SE
    September 2024 - Present

  • Associate Art Director at Massive Entertainment
    Malmo, SE
    September 2021 - August 2024

    As an associate art director, I oversee the visual development of the characters for Star Wars: Outlaws.

  • Sr Concept Artist & Coordinator at CD Projekt Red
    Krakow
    May 2017 - August 2021

    Working on the visual development of Night City for Cyberpunk 2077 and its expansion, Phantom Liberty. Leading the environment concept art team.

  • Concept Artist at Capcom
    Osaka
    June 2012 - April 2017

    Creating concepts and designs for:

    - Monster Hunter World

    - Dragon's Dogma